Civic Data Playground
Interactive civic data playground: an agent-based city grid where population, traffic-light timing and road budget drive congestion, average speed and throughput, built from open municipal data ideas.
Civic data playgrounds turn open municipal datasets — road networks, signal timing, population counts — into interactive agent-based models that let residents and planners explore how a city actually behaves. This simulation models a small road grid where every vehicle is an independent agent reacting to a synchronized traffic signal: population sets how many agents share the grid, light cycle sets how long each axis holds right of way, and road budget scales every agent's free-flow speed the way real infrastructure spending would. Watch average speed, congestion and completed trips respond as you change each input, the same feedback loop a real civic data tool gives a city council weighing a budget or signal-timing decision.
Interactive 3D city grid built from open municipal data: tune population, traffic-light cycle time and road budget to watch congestion, average speed and throughput respond in real time, the way a civic data playground lets residents explore how their city actually runs.
3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install