🧪 Stained Glass Cathedral Light
This simulation explores how light interacts with stained glass, demonstrating the principles of refraction and reflection. Users can adjust the angle and color of light sources to see how they create patterns on the cathedral walls.
Colours & Light3DModerate60 FPS
⚙ Under the hood
This simulation explores how light interacts with stained glass, demonstrating the principles of refraction and reflection. Users can adjust the angle and color of light sources to see how they create patterns on the cathedral walls.
RefractionReflectionStained Glass
3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install