🪟 English Stained Glass Simulator: Light, Colour and Absorption
Fit coloured glass into a Gothic window and watch the sun do the rest: each piece absorbs light by the Beer-Lambert law, throws a coloured patch on the bench and mixes with its neighbours.
Colours & Light3DEasy60 FPS📱 Mobile-adapted🟠 Blender
⚙ Under the hood
Fit coloured glass into a Gothic window and watch the sun do the rest: each piece absorbs light by the Beer-Lambert law, throws a coloured patch on the bench and mixes with its neighbours.
Stained glassBeer-Lambert lawLight absorptionColour mixingSpectrumRayleigh scatteringEnglandCraft
3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install