Home▸Climate, Ecology & Environment▸Radar Beam Height, Earth Curvature, Terrain Blockage and the Range-Velocity Dilemma PPI Lab

📡 Radar Beam Height, Earth Curvature, Terrain Blockage and the Range-Velocity Dilemma PPI Lab

Aim a weather-radar dish over synthetic terrain: the 4/3-Earth beam climbs above low storm layers, a ridge blocks part of the beam, and the PRF trades unambiguous range against Nyquist velocity. Watch the PPI picture show overshooting, shadows, range-folded ghosts and aliased winds, next to a range-height diagram. Blender-modelled radar site and terrain.

Climate, Ecology & Environment3DAdvanced60 FPS📱 Mobile-adapted🟠 Blender
radar-beam-height-earth-curvature-terrain-blockage-range-velocity-dilemma-ppi-lab ↗ Open standalone
⚙ Under the hood

Aim a weather-radar dish over synthetic terrain: the 4/3-Earth beam climbs above low storm layers, a ridge blocks part of the beam, and the PRF trades unambiguous range against Nyquist velocity. Watch the PPI picture show overshooting, shadows, range-folded ghosts and aliased winds, next to a range-height diagram. Blender-modelled radar site and terrain.

Weather radarBeam propagationEarth curvatureBeam blockageDoppler dilemmaPPIThree.jsBlender

3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install

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