🚢 Canal City: Locks and Sluice Hydraulics (Procedural 3D World)
A deterministic procedural 800 m canal city with locks and sluice gates, a tram, a windmill and weather. Orbit or walk the streets and inspect each lock: discharge is a quasi-steady Torricelli estimate from the upstream head and gate opening. Educational simplification, no Navier-Stokes or transient lock filling.
Civil Engineering & Structural Mechanics3DModerate60 FPS📱 Mobile-adapted🤖 ChatGPT
⚙ Under the hood
A deterministic procedural 800 m canal city with locks and sluice gates, a tram, a windmill and weather. Orbit or walk the streets and inspect each lock: discharge is a quasi-steady Torricelli estimate from the upstream head and gate opening. Educational simplification, no Navier-Stokes or transient lock filling.
LocksHydraulicsTorricelliProcedural WorldThree.js
3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install