Activation Energy & Reaction Heat Simulator
Interactive Arrhenius/collision-theory simulator: tune temperature, activation energy and a catalyst to see how many molecular collisions cross the energy barrier, and watch a reaction release heat (exothermic) or absorb it (endothermic).
Every chemical reaction has to climb an energy hill before it can happen: reactant molecules must collide with at least the activation energy Ea before they can turn into products. This simulator renders that reaction-energy diagram in 3D and streams a swarm of molecules along it — each one is given a random kinetic energy drawn from the same exponential distribution that describes real two-dimensional Maxwell–Boltzmann statistics. Molecules with enough energy crest the barrier and become products; the rest bounce back partway and try again. Turn up the temperature or add a catalyst and watch more of the swarm succeed, exactly as the Arrhenius equation predicts, and flip between an exothermic reaction (products lower in energy, heat flashes out) and an endothermic one (products higher, heat is drawn in) to see how ΔH reshapes only the landing plateau, never the climb.
Tune temperature, activation energy and a catalyst to see how many molecular collisions clear the energy barrier on a 3D reaction-coordinate diagram, and switch between an exothermic reaction that releases heat and an endothermic one that absorbs it.
3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install