Diffusion-Length Imaging of Stern-Volmer Quenching
A true 2D reaction-diffusion field simulation of fluorescence quenching: an excited-state population diffuses out from a focused excitation spot and decays with a screened (Yukawa-like) profile whose length sets Ksv independently of the classic intensity ratio — a genuinely 2-dimensional imaging model, not a flattened 3D particle scene.
The 3D version of this simulator measures fluorescence quenching by counting individual collisions between diffusing quencher spheres and excited fluorophores. This 2D version measures the same underlying photophysics a completely different, independently-verifiable way: it solves a real 2D reaction-diffusion field for the excited-state population around a focused excitation spot, then fits the live spatial decay of that glow to a screened-diffusion (Bessel K₀) profile to extract a diffusion length ℓ_D — the same technique used in real exciton-diffusion-length microscopy for OLED and photovoltaic films. Because the simulated field also tracks total radiative output, the panel reports the classic intensity-ratio Stern-Volmer constant Ksv alongside the imaging-based diffusion length in real time, so you can watch both independent measurements of the same quenching rate agree as you move the sliders.
A true 2D reaction-diffusion field simulation of fluorescence quenching: an excited-state population diffuses out from a focused excitation spot and decays with a screened (Yukawa-like, Bessel K0) spatial profile whose fitted decay length independently reproduces the same Stern-Volmer constant measured from total emission intensity — a genuinely 2-dimensional imaging technique, not a flattened 3D particle scene.
2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install