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OGY Chaos Control — 2D Poincaré-Section Map

Watch the OGY control law lock onto an unstable periodic orbit directly on the Rössler system's 2D Poincaré section — the discrete return map that OGY control actually operates on, plotted point by point instead of the full 3D flow.

Chaos & Dynamics2DAdvanced60 FPS📱 Mobile-adapted⇄ 3D version
2d-physics-ext-topic-14 ↗ Open standalone

This is the 2D companion to the 3D OGY chaos-control simulator: instead of watching the chaotic Rössler flow in three dimensions, it plots the actual mathematical object the controller operates on — the Poincaré return map, a genuinely two-dimensional discrete-time system built from where the flow crosses the plane y = 0. Every dot on the canvas is one real crossing (not a 3D-to-2D projection); the target periodic orbit, the capture window, and the OGY feedback law are all native to this 2D state space. A live integrator still runs the full 3D Rössler system in the background — the control law can only act at those crossings — but nothing here is a flattened render of a 3D scene: this is the reduced-order description that Ott, Grebogi and Yorke's original 1990 method is built around.

⚙ Under the hood

Watch OGY chaos control lock onto an unstable periodic orbit directly on the Rössler system's 2D Poincaré section — the genuine discrete return map the controller acts on, plotted point by point with a live distance-to-target strip chart, instead of the full 3D flow.

chaos theorycontrol theoryRössler attractorPoincaré sectionOGY methoddynamical systemsreturn map

2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install

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