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🧪 Combat Sports Karate Simulation

Interactive karate kihon simulator: pick a stance (zenkutsu-dachi, kiba-dachi, kokutsu-dachi, neko-ashi-dachi), take a push from any direction, and watch the inverted-pendulum balance model score your margin of stability, peak sway and recovery time in real time.

Build & Play2DModerate60 FPS📱 Mobile-adapted
combat-sports-karate-simulation ↗ Open standalone

This simulation teaches the basics of karate stances (kihon) through the real biomechanics behind them: your centre of mass, projected onto the floor, is pushed around by a damped inverted-pendulum model whenever an incoming force lands from the front, back, or either side. Pick a stance — front (zenkutsu-dachi), horse (kiba-dachi), back (kokutsu-dachi), or cat (neko-ashi-dachi) — each with its own base-of-support footprint and corrective stiffness, choose whether to absorb the hit softly or brace against it firmly, and watch the margin of stability, peak sway and recovery time score exactly how well that stance and response held the line.

⚙ Under the hood

This simulation teaches the basics of karate techniques, focusing on stances, blocks, and strikes. Users will learn to execute fundamental karate moves in a safe and interactive environment.

Karate TechniquesStriking

2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install

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