Granite Gang Saw: Abrasive Cutting Rate Lab (2D)
2D side-view gang-saw lab: a Preston-equation abrasive machining model drives per-blade cutting depth from stroke speed, downforce and grit size, while blade spacing sets the resulting slab thickness.
This 2D companion turns the 3D gang-saw scene into a side-view process lab built around real abrasive-machining math. A gang saw does not cut granite with a sharp blade edge: steel blades reciprocate back and forth while a fed slurry of abrasive grit and water does the actual material removal through three-body abrasion, rolling loose grit particles between the blade and the stone. The removal rate here follows the same form as Preston's equation — used across lapping, CMP and abrasive-machining processes — as the product of contact pressure, mean blade sliding speed and a grit-size factor; an Archard-style wear law built from the same pressure-velocity product tracks how fast the blades themselves wear down. Stroke rate and downforce set how hard and how fast the abrasive works, grit size trades cutting speed against blade life and finish quality, and blade spacing sets the resulting slab thickness directly — the same variables a quarry operator tunes on a real gang saw, plus a small, physically real touch: blades nearer the edge of the gang see slightly less downforce than the centre blade because the saw frame sags a little under load, a well-documented effect that shows up here as a visible spread in the per-blade cut-depth graph.
2D gang-saw lab driven by a Preston-equation abrasive removal-rate model (pressure × blade speed × grit factor) and an Archard-style wear law, with blade spacing setting slab thickness and per-blade cut-depth tracked over simulated shift-time.
2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install