🐐 Mountain Goat on a Steep Slab: Friction Cone, Foothold Tilt and Tip-Over
Tilt a rock slab under a Blender-modelled mountain goat and see whether it slips (friction cone, foothold tilt) or topples (centre of mass outside the hoof footprint) first, with measured angles checked against closed-form limits.
Animals & Their World3DModerate60 FPS📱 Mobile-adapted🟠 Blender
⚙ Under the hood
Tilt a rock slab under a Blender-modelled mountain goat and see whether it slips (friction cone, foothold tilt) or topples (centre of mass outside the hoof footprint) first, with measured angles checked against closed-form limits.
Mountain GoatFriction ConeTip-OverBiomechanicsThree.jsBlender
3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install