Eurasian Lynx Snow Stalk Lab (2D): Stealth, Detection & Energetics
2D predator-prey stalking lab: a lynx creeps slowly to stay under a hare's noise-scaled detection radius, then breaks into a sprint inside pounce range, while snow depth taxes its energy budget every metre it moves.
This 2D companion turns the 3D lynx scene's decorative WebGL walk-cycle into an actual predator-prey stalking model: a finite-state creep/sprint controller whose movement speed doubles as the noise signal driving each hare's probabilistic detection radius, a snow-depth parameter that taxes the lynx's energy budget per metre travelled and caps its top speed, and a hare-vigilance parameter that widens the detection radius independently — so the two sliders create a genuine trade-off between how boldly a lynx can move and how much energy it can afford to spend finding out.
2D stalk/sprint predator-prey lab: noise-scaled probabilistic hare detection, snow-depth-driven energetics, and a live catches/energy/distance readout.
2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install