House Training: Complete Success Guide (2D)
A 2D top-down house-training simulator: a virtual puppy's bladder-capacity gauge reacts live to the age, feeding-interval and walk-interval sliders you set, over a household clock and floor plan with crate, kitchen, living room and yard.
This 2D companion drives the same bladder-capacity and scheduling model as the 3D version through a plain top-down floor plan: a puppy wanders a household clock over bedroom, living room, kitchen and yard, heading for the door when a scheduled walk (or a bladder gauge above 88%) demands it, and leaving a puddle wherever it happens to be standing if the gauge fills first.
Bladder capacity scales with age (roughly an hour of control per month, capped once adult); every scheduled meal adds fluid load, and the puppy self-signals urgency at 88% of gauge capacity independent of the walk schedule.
2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install