🧪 Development Testing Simulation
Interactive 3D coverage-guided fuzz-testing simulator: watch a binary control-flow tree get explored execution by execution, compare blackbox random inputs against AFL-style coverage-guided mutation, and see how each strategy finds hidden crash bugs and grows edge coverage over time.
Software testing rarely means running the same checklist once — real quality-assurance tools like AFL and libFuzzer hammer a program with millions of automatically generated inputs, hunting for the rare execution path that crashes it. This simulator visualizes that process as a 3D binary control-flow tree: every execution walks a sequence of branch decisions from an entry node down to one of thousands of possible leaves, and a handful of those leaves silently contain a crash bug. Switch between blackbox random testing, which guesses an entire path from scratch every time, and coverage-guided fuzzing, which keeps any input that discovered new code and mutates it by flipping a single bit — the same core strategy real fuzzers use to turn exponential guesswork into steady, measurable progress. Tune the program's depth and the number of hidden bugs, watch live edge-coverage and crash counters climb, and see directly why coverage feedback is the single most important idea in modern automated testing.
This simulation illustrates the importance of thorough testing in software development. Users will conduct various tests to identify bugs and ensure the quality of their code.
2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install