HomeAerospace Engineering & Orbital MechanicsSpacecraft Wall Thermal-Conduction Network (2D)

Spacecraft Wall Thermal-Conduction Network (2D)

Interactive 2D spacecraft thermal-network simulation: a 4-node conduction chain (skin, MLI blanket, structure, electronics) driven by solar flux and Earth-eclipse cycling, showing how insulation conductance and thermal mass shape the temperature swing each layer actually feels.

Aerospace Engineering & Orbital Mechanics2DAdvanced60 FPS📱 Mobile-adapted⇄ 3D version
2d-space-thermal-management ↗ Open standalone

A 2D companion to the 3D eclipse thermal-cycling simulator, built from an independent, higher-fidelity model: instead of one lumped spacecraft temperature, the wall is a four-node thermal network — outer skin, MLI insulation blanket, structural bus and internal electronics — each with its own heat capacity, connected to its neighbours by real thermal conductances and integrated as a coupled system of ODEs. The outer skin absorbs solar flux while sunlit and always radiates to space via the Stefan-Boltzmann law; the electronics node dissipates a constant internal power that must conduct back out through the same chain. Orbit altitude drives the same eclipse cycling as the 3D sim through an exact orbital-period and shadow calculation, but here you can watch heat actually diffuse layer by layer — see how a well-insulated MLI blanket lets the skin swing through hundreds of degrees while the electronics barely notices, and how a poorly-insulated interface lets that swing straight through to the payload.

⚙ Under the hood

Interactive 2D spacecraft thermal-network simulation: a 4-node conduction chain (skin, MLI blanket, structure, electronics) driven by solar flux and Earth-eclipse cycling, showing how insulation conductance and thermal mass shape the temperature swing each layer actually feels.

spacecraft thermal controlheat conductionthermal networkeclipse cyclingMLI insulationsatellite design

2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install

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