Home▸Aerospace Engineering & Orbital Mechanics▸Sonic Boom Cutoff Lab: Why a Supersonic Jet Is Not Always Heard on the Ground — 2D Sections and Ground Footprint

✈️ Sonic Boom Cutoff Lab: Why a Supersonic Jet Is Not Always Heard on the Ground — 2D Sections and Ground Footprint

2D companion of the sonic-boom cutoff lab: side and front ray sections, ground footprint map, sound-speed profile and carpet width against Mach number, from the same ray tracer.

Aerospace Engineering & Orbital Mechanics2DAdvanced60 FPS📱 Mobile-adapted⇄ 3D version
Sonic Boom Cutoff Lab: Why a Supersonic Jet Is Not Always Heard on the Ground — 2D Sections and Ground Footprint ↗ Open standalone
⚙ Under the hood

2D companion of the sonic-boom cutoff lab: side and front ray sections, ground footprint map, sound-speed profile and carpet width against Mach number, from the same ray tracer.

Sonic BoomMach ConeRay RefractionAtmosphereThree.js

2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install

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