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Thunderstorm Dynamics: CAPE, Shear & Lightning (2D)

2D thunderstorm-cell lab: instability (CAPE) and humidity sliders drive a real cumulus-to-cumulonimbus lifecycle, wind shear controls storm organization and lifespan, and rain and lightning respond live to the atmosphere you set.

Meteorology & Weather Patterns2DModerate60 FPS📱 Mobile-adapted⇄ 3D version
2d-thunderstorm-dynamics-simulation ↗ Open standalone

This 2D companion drives the same thunderstorm-cell physics as the 3D version through a plain side-on canvas view built around the real drivers of a storm's life: a side panel exposes instability (CAPE), low-level humidity and 0–6 km wind shear, the cloud builds visibly from cumulus to a towering, anvil-topped cumulonimbus as the underlying updraft speed — derived from parcel theory, wmax ≈ 0.5·√(2·CAPE) — climbs toward its ceiling, rain and lightning switch on once the cell matures, and a cold-air gust front spreads out along the ground as it dissipates, making the CAPE-driven updraft, shear-driven storm organization and three-stage lifecycle that define real convective storms directly visible instead of implied.

⚙ Under the hood

2D thunderstorm-cell lab: instability (CAPE) and humidity sliders drive a cumulus-to-cumulonimbus lifecycle with real updraft physics, wind shear controls storm organization and lifespan, rain and lightning respond live.

thunderstormcapeupdraftwind shearlightningconvection

2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install

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