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High-Speed Train Simulator (2D)

A side-view cab drive of the same Aeroline traction/braking/drag physics as the 3D version — work the power-brake controller or hand off to AFB cruise control and watch the line-speed limit change as you pass each curve and the station approach.

Transport & Urbanism2DModerate60 FPS📱 Mobile-adapted⇄ 3D version
2d-high-speed-train-simulator ↗ Open standalone

This 2D companion runs the same traction, aerodynamic-drag and gradient-resistance equations as the 3D Aeroline cab through a plain side-view canvas: a power/brake controller (or the AFB cruise-control loop, driven toward a target speed you set) determines motor traction and braking force, which are balanced against speed-squared drag and the current track gradient to produce acceleration, while curve and station-approach zones further down the route automatically lower the enforced line-speed limit as you get closer to Geneva.

⚙ Under the hood

2D side-view high-speed train cab with real traction/drag/gradient physics, AFB cruise control, and distance-based curve speed limits, mirroring the 3D version's driver model.

high-speed railtraction and brakingaerodynamic dragcruise controlgradient resistance

2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install

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