HomeRobotics & KinematicsQuantum-Corrected Inertial Navigation

Quantum-Corrected Inertial Navigation

Watch a robot's dead-reckoning position estimate drift away from its true path in a GPS-denied tunnel, then bound that drift with periodic ultra-precise quantum-sensor correction pulses. Tune the correction interval and compare classical-only vs quantum-corrected error over distance traveled.

Robotics & Kinematics3DAdvanced60 FPS
quantum-corrected-inertial-navigation ↗ Open standalone

This simulator drives a robot through a winding, GPS-denied tunnel and compares two ways of tracking where it is. A classical-only estimate integrates a noisy accelerometer and gyroscope step by step, so its reported position quietly drifts away from the true path the longer the mission runs. A quantum-corrected estimate uses the same fast classical integration between fixes, but every few meters a much slower, far more precise quantum sensor reading snaps it back near the truth — bounding the error instead of letting it run away. Tune the correction interval and the IMU's drift rate and watch both trails, and the live error-vs-distance chart, respond in real time.

⚙ Under the hood

Drive a robot through a GPS-denied tunnel and compare two position estimates: a classical-only dead-reckoning trail that drifts away from the true path without bound, and a quantum-corrected trail that stays tight thanks to periodic ultra-precise quantum-sensor fixes. Tune the correction interval and IMU drift rate and watch a live error-vs-distance chart contrast the two.

quantum sensinginertial navigationdead reckoningsensor fusionGPS-denied navigationatom interferometerroboticsdrift correction

3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install

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