HomeEnergy & ThermodynamicsLand-Use Footprint per Energy Source

Land-Use Footprint per Energy Source

Pick a target annual electricity output — enough to power a chosen number of households — and watch to-scale 3D land footprints for a nuclear plant, a solar farm and a wind farm resize side by side, with live square-kilometre readouts and a toggle for the wind farm's dual-use land.

Energy & Thermodynamics3DEasy60 FPS💨 Air & Wind
land-use-footprint-per-energy-source ↗ Open standalone

Generating the same amount of electricity looks very different on the ground depending on the source. This simulator fixes a target annual output — enough to power a chosen number of households — and renders the resulting land footprint for a nuclear plant, a utility-scale solar farm, and a wind farm strictly to scale, side by side. Nuclear's high energy density and continuous output pack that target into a tiny fenced site; solar needs a much larger dedicated array because sunlight is diffuse and intermittent; wind's turbine-spacing footprint is largest of all on paper, but a toggle reveals that almost all of that area — everything except the turbine pads and access roads — remains usable farmland, unlike the fully-occupied nuclear or solar sites.

⚙ Under the hood

Pick a target annual electricity output — enough to power a chosen number of households — and watch to-scale 3D land footprints for a nuclear plant, a solar farm and a wind farm resize side by side, with live square-kilometre readouts and a toggle for the wind farm's dual-use land.

land usepower densityenergy transitionnuclear powersolar farmwind farmenvironmental impact

3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install

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