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Regional Climate Downscaling

Why a global climate model's coarse grid misses mountains and coastlines — and how regional downscaling recovers them. Tune grid resolution, terrain relief and wind direction and watch the temperature and rainfall error shrink.

Climate, Ecology & Environment3DModerate60 FPS💧 Water💨 Air & Wind🌍 Earth
climate-topic-29 ↗ Open standalone

Global climate models compute temperature and rainfall on a grid of cells — and every point inside a cell gets the same averaged elevation, no matter how much real terrain varies underneath. This simulator builds one fixed patch of coastline and mountains, then shows three views of it side by side: the coarse GCM grid (blocky, terrain-blind), a downscaled reconstruction that reapplies the coarse model's large-scale forcing to the real fine-resolution terrain, and the observed-truth reference computed directly from full terrain detail. Change the grid resolution, terrain relief and wind direction, and watch the RMS error against the observed truth shrink as resolution increases and downscaling recovers local detail — with rainfall settling to a nonzero residual error that temperature does not.

⚙ Under the hood

See why a coarse global climate model's grid misses mountains and coastlines, and how regional downscaling recovers local temperature and rainfall detail. Tune grid resolution, terrain relief and wind direction and watch the RMS error shrink.

Climate ModelingGCMDownscalingEarth System ModelOrographic PrecipitationCMIP6

3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install

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