DTN Store-and-Forward Relay Simulator
Interactive delay/disruption-tolerant networking simulator: watch a data bundle hop Rover to Orbiter to Earth across intermittent line-of-sight links, comparing naive TCP/IP-style continuous connections that restart from scratch against DTN store-and-forward bundling that holds data in local storage until the next hop opens.
Deep-space links break the assumptions ordinary internet protocols depend on: round trips take minutes to hours, and every hop in the chain — rover to orbiter, orbiter to Earth — has its own line-of-sight window that opens and closes on its own schedule. This simulator drives a Mars rover, a Mars orbiter and an Earth ground station through exactly that pattern, then runs two delivery strategies side by side over the same physical link schedule: a naive continuous-connection attempt that restarts from scratch the instant any hop drops, and a delay/disruption-tolerant bundle that is held in storage at whichever node it has reached until the next hop opens, then forwarded — never losing progress already made. Watch the live visibility timeline and the two progress bars to see why store-and-forward is what actually gets data home reliably across a disrupted space network.
Interactive delay/disruption-tolerant networking simulator: a data bundle hops Rover to Orbiter to Earth across intermittent line-of-sight links, comparing a naive TCP/IP-style continuous connection that restarts from scratch on every disruption against DTN store-and-forward bundling that holds the bundle in storage until the next hop opens.
3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install