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AR Tabletop Knockdown (2D)

Side-view companion to the 3D AR tabletop game: tune launch power, angle and simulated AR tracking jitter to topple a block tower with parabolic projectile motion.

Game Development2DEasy60 FPS📱 Mobile-adapted⇄ 3D version
2d-ar-gaming ↗ Open standalone

This 2D companion drives the same projectile-vs-tower mechanic as the 3D AR game through a plain side-view canvas: a ball launched at a chosen power and angle follows a parabolic arc toward a pyramid of blocks, simulated AR tracking jitter wobbles the standing blocks and nudges the ball's flight, and a knocked block tumbles away under gravity — the same math an AR knockdown game runs locally once its play field is anchored to a real surface.

⚙ Under the hood

2D side-view AR tabletop knockdown: parabolic projectile motion, adjustable tracking jitter, and gravity-driven block tumbling on impact.

projectile motionrigid bodygame physicsaugmented reality

2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install

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