HomeEcology & Conservation BiologyArrested Succession: Passive vs Active Ecological Restoration

Arrested Succession: Passive vs Active Ecological Restoration

Interactive 3D degraded-land restoration simulator: choose passive recovery (do nothing, hope natural seed rain arrives) or active replanting (pay to reintroduce the missing key species) and watch succession either reach a mature ecosystem or stall forever in an arrested state.

Ecology & Conservation Biology3DModerate60 FPS
arrested-succession-passive-vs-active-ecological ↗ Open standalone

A degraded site can recover in two very different ways. Choose passive restoration — remove the disturbance and let natural succession run on its own — or active restoration — pay to directly replant the key later-successional species. Toggle whether a nearby seed source exists: with one, passive recovery eventually reaches a mature ecosystem; without one, it gets permanently stuck at an early-successional bottleneck no matter how much simulated time passes, until you intervene with active replanting.

⚙ Under the hood

Choose passive restoration (remove the disturbance and let natural succession run on its own) or active restoration (pay to replant the missing key species) on a degraded site. Toggle whether a nearby seed source exists: without one, passive recovery gets permanently stuck at an early-successional bottleneck no matter how many decades pass, while active replanting breaks the stall and reaches a mature ecosystem at a cost.

Three.jsecologyrestoration ecologyarrested successionseed dispersalecological succession

3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install

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