HomeGenerative Art & Algorithmic PatternsProcedural Park — WebGPU

🧪 Procedural Park — WebGPU

This simulation demonstrates the creation of a park environment using procedural generation techniques and the WebGPU API. It showcases how algorithms can be used to automatically generate landscapes and structures, offering a dynamic and evolving virtual space.

Generative Art & Algorithmic Patterns3DModerate60 FPS
park ↗ Open standalone
⚙ Under the hood

This simulation demonstrates the creation of a park environment using procedural generation techniques and the WebGPU API. It showcases how algorithms can be used to automatically generate landscapes and structures, offering a dynamic and evolving virtual space.

Procedural ParkWebGPU3D

3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install

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