3D Security Awareness Vigilance Halo
Orbit a real Three.js vigilance halo — the same attack-scenario ring, randomly-scattered defense/awareness/cyber/human-factor particle bands, and pulsing-halo formulas as the 2D Social Engineering Response Simulator, now a genuine 3D sphere instead of a flat canvas.
This is the 3D companion to the Security Awareness Vigilance Halo simulator: the same six percentage sliders — attack scenarios, defense strategies, awareness training, cybersecurity, human factors and security awareness — drive the identical count = ceil(value/10) particle formula and the same per-band radius ranges as the 2D canvas, now genuinely distributed across a 3D sphere instead of a flat annulus. Attack scenarios still form a deterministic evenly-spaced ring; defense, awareness, cybersecurity and human-factor indicators still re-sample their positions every frame the same way the 2D version's Math.random() calls did, only now spread across full 3D solid angles. The vigilance halo pulses with the exact same 150 + sin(time*2)*10 radius and awareness-linked opacity/thickness formulas, and the live chart tracks the same dt=0.1-per-tick, 100-sample rolling time series.
Every indicator band reuses the 2D original's exact count and radius-band formulas (ceil(value/10) points; radius 80 fixed ring for attack scenarios; 100–150 / 120–150 / 60–100 / 140–160 random shells for defense / awareness / cyber / human factors), and the pulsing vigilance halo reuses its 150 + sin(time*2)*10 radius and security-awareness-linked opacity/thickness — ported 1:1 into genuine 3D spherical coordinates instead of a flat 2D plane.
3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install