🧪 Boids Flocking Dynamics
Simulate Craig Reynolds' Boids algorithm: separation, alignment, and cohesion rules produce stunning emergent flocking behaviour. Interactive canvas with 6 presets.
Chaos & Dynamics2DModerate60 FPS
⚙ Under the hood
This simulation demonstrates the emergent behavior of flocking animals (boids) through simple rules governing separation, alignment, and cohesion. It illustrates how collective intelligence can arise from decentralized interactions.
BoidsFlockingEmergence
2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install