🧪 🔫 Raycasting 3D (Wolfenstein Style)
This simulation replicates the raycasting technique used in classic first-person shooters like Wolfenstein 3D. It demonstrates how to generate a 3D environment from a 2D projection using ray marching and collision detection, illustrating concepts in rendering and game development.
Rendering & Computer Graphics2DModerate60 FPS
⚙ Under the hood
This simulation replicates the raycasting technique used in classic first-person shooters like Wolfenstein 3D. It demonstrates how to generate a 3D environment from a 2D projection using ray marching and collision detection, illustrating concepts in rendering and game development.
Raycasting3DWolfensteinStyle
2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install