🍯 From Signed Contract to Stocked Shelf
An interactive 3D grocery shelf that shows how shelf row, facings, point-of-sale displays, and competitor density change a honey brand's visibility and estimated sales velocity.
A 3D grocery shelving unit shows how a honey brand's chosen shelf row, number of facings, competitor density, and an optional end-cap display combine to change shopper visibility and estimated weekly sell-through.
🔬 What It Demonstrates
Eye-level placement, wider facings, and secondary point-of-sale displays each independently raise a product's chance of being noticed, while a crowded shelf full of competitors erodes share of shelf and visibility.
🎮 How to Use
Pick a shelf row, drag the facings and competitor-density sliders, and toggle the end-cap POS display. Watch the shopper's sightline cone track the shelf and the estimated weekly units respond live.
💡 Did You Know?
Retailers often charge "slotting fees" for premium eye-level shelf space precisely because category-management data shows how much that single variable can move a small brand's sales velocity.
An interactive 3D grocery shelf that shows how shelf row, facings, point-of-sale displays, and competitor density change a honey brand's visibility and estimated sales velocity.
3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install