HomePhysics & MechanicsProofing Ranges: A Ballistic Analysis

💥 Proofing Ranges: A Ballistic Analysis

Fire a virtual artillery shell and watch a real drag-integrated trajectory unfold in 3D — tune muzzle velocity, elevation angle, shell mass and air density and see range, apex height, flight time and impact speed computed live.

Physics & Mechanics3DModerate60 FPS
artillery-proofing-ranges ↗ Open standalone
⚙ Under the hood

Fire a virtual artillery shell and watch a real drag-integrated trajectory unfold in 3D — tune muzzle velocity, elevation angle, shell mass and air density and see range, apex height, flight time and impact speed computed live.

Three.jsBallisticsPhysicsProjectile MotionArtillery

3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install

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