🔴 Laser Labyrinth — Optics & Ray Tracing
🇺🇦 Українська
0
Reflections
0
Refractions
0
Path (px)
✗
Hit Target
🔦 Laser Settings
Angle
30
°
Max bounces
10
Glass IOR n₂
1.50
🧩 Levels
🛠 Tools
Add Mirror
Add Glass
Clear Extras
Reset Level
Normals
Angles
Click canvas to place mirror/glass. Drag to rotate. Scroll over object to rotate.
Reflection:
θᵢ = θᵣ (angle of incidence = reflection)
Refraction (Snell's law):
n₁·sin(θ₁) = n₂·sin(θ₂)
Critical angle:
θ_c = arcsin(n₂/n₁)