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This is a 2D spring-mass simulation of an orb-weaver's web: stiff radial threads running from a central hub out to a fixed frame, crossed by a capture spiral of more elastic silk. Every thread segment behaves as a non-linear spring with a real breaking strain, so launching an insect into the web spreads its momentum across the whole structure rather than concentrating it on one strand — watch threads stretch, change color as strain rises, and snap once you exceed the silk's capacity. Adjust the insect's mass and speed, the silk's stiffness and breaking strain, and how densely the capture spiral is wound, then click the web to send an insect flying in.