Tornado Dust Devil

A spiraling desert vortex sweeping dust skyward under a warm afternoon haze. Two GPU-friendly point clouds are driven procedurally: a funnel stream that climbs a narrowing radius profile while its angular speed accelerates near the neck (a rough conservation-of-momentum swirl), plus a low ground-hugging haze ring. A sine-based wobble adds organic turbulence to each particle's radius as it rises.

Funnel particles9000
Ground haze particles1500
Funnel height34 units
Base / neck radius7.5 / 1.4
Swirl multiplier1.4x

Vortex Settings