This scene depicts a nighttime thunderstorm rolling over a lit city skyline: heavy rain streaks past illuminated skyscrapers while branching lightning bolts periodically strike and flash-light the scene. The lightning is procedurally generated as recursive branching line segments, regenerated fresh on every strike.
- 220 instanced buildings with 1,400 emissive window-light instances scattered across their faces
- 14,000-particle rain system falls continuously and recycles once past ground level
- Lightning bolts are recursively branched line segments, randomly regenerated at each strike
- A point light and background color flash in sync with a scripted flicker pattern to sell the strike
- Camera auto-orbits the skyline when idle; drag to look around manually