Race Car Downforce Lab A (2D)

Speed map of the 3 km circuit, friction ellipse and lap-time sweeps for the same car model as the 3D page.

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Presets

Playback

Car setup

An invented open-wheel car; wings change downforce and drag together.

Layers

Model checks

The science

Downforce and drag

Fdown = ½ ρ CL A v2, Fdrag = ½ ρ CD A v2 + Crr m g

Wings raise the lift coefficient CL and the drag coefficient CD together. Top speed is where engine power equals (Fdrag + rolling resistance) v.

Corner speed with aerodynamic grip

A car on a circle of radius R needs m v2/R = μ(Fz) Fz, with Fz = m g + ½ ρ CL A v2. For constant μ this has the closed form v2 = μ g R / (1 − μ ρ CL A R / 2m). Tyre grip also falls with load: μ = μ0 (1 − 0.10 (Fz/4/4000 − 1)).

Quasi-steady-state lap

The lap is solved in three steps: the speed each corner allows, a forward pass limited by power and the friction ellipse (ax2 + ay2 ≤ agrip2), and a backward braking pass capped at 5.5 g. The g-g diagram plots the acceleration used at every metre of the lap against the grip circle.

Honest simplifications

  • Invented car, not any real team's; power, mass, areas and aero maps are plausible round numbers.
  • Quasi-steady state: no weight transfer, suspension, tyre temperature or slip dynamics; a single friction ellipse for all four tyres.
  • The ghost lap follows the computed speed profile exactly, whereas a driver in the 3D page is slower than this ideal.
  • The circuit is the one used by the 3D page; grip is the same on every surface, with no kerbs or gradient.
What to try
  • Load Low drag and Maximum downforce and compare top speed with the minimum corner speed on the speed trace.
  • In the g-g diagram the points hug the dashed grip circle: the car is always using all its grip when braking or cornering.
  • Raise the fuel load to 100 kg: lap time grows by roughly a few hundredths of a second per kilogram.
  • In the wing sweep, notice that on this circuit more wing keeps paying off; a long-straight circuit would show an optimum.
Speed trace around the lap
g-g diagram: acceleration used against grip available
Maximum corner speed against radius
Lap time against wing setting