Move through a full-scale procedural city with active road traffic, electric rail, watercraft, changing daylight, and enterable buildings.
DRAGOrbit around viewpoint
SCROLLMove closer / farther
W A S DTranslate the camera target
Q / ELower / raise camera
CLICK BUILDINGInspect and enter sites
ESCExit interior or close panels
SPACEPause world simulation
WORLD RADARClick to jump around the map