Procedural coastal metropolis • 23.04 km²
Initialising world geometry...A new angle on urban exploration.
Fly freely above the skyscrapers or descend between the buildings. Move with W A S D, rise or descend with Q / E, hold SHIFT to accelerate and drag the scene to look around. Mouse wheel changes flight speed.
Click any of the four destinations to tour its furnished, explorable interior. Use the city map to teleport. The time slider changes window lights, fog and sunlight. Traffic and flyover can be switched independently.
Performance: rendering streams precomputed batches by distance; lower the range if your GPU struggles. All world geometry, materials, UI and textures are included locally.