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A random closed 2D contour stands in for the 3D lathe-shaped artifact, and a ring of candidate viewpoints around it stands in for the arm's continuous elevation sweep. A greedy next-best-view controller always aims the sensor at whichever unvisited viewpoint would reveal the most boundary that is still unscanned, capturing every point that lands inside the field-of-view cone and faces back toward the sensor. Drag the candidate-viewpoint count, field of view, or coverage threshold and watch how sparse coverage geometry can strand the scan short of 100% — the same trade-off that governs how many viewpoints a real digitization rig needs to fully cover a fragile object.