Fruit (pickable) Fruit (occluded, high miss risk) Picked / arm hardware

Robotic Orchard Harvest: Multi-Arm Inverse Kinematics & Vision (2D)

This 2D companion replaces the 3D original's decorative particle swirl with the actual robotics behind orchard harvesting: each arm is a genuine 2-link manipulator solved with textbook inverse kinematics (law of cosines), a greedy scheduler assigns the nearest reachable fruit to each free arm, and an occlusion-aware vision model — accuracy versus canopy-depth penalty — decides whether every attempted pick actually succeeds, exactly the purity/throughput trade-off real harvest robots are engineered around.