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Three.js scene rendering three real quantum-computing hardware families as distinct schematic modules — a superconducting chip, a trapped-ion linear Paul trap and a photonic waveguide chip — animated side by side with the same real T1/T2 decoherence math (coherence(t) = exp(−t/T2), T2 ≤ 2×T1) used across this site's decoherence sims, combined with each platform's real 2-qubit gate time and gate fidelity into a genuine usable-probability curve, usable(n) = exp(−n·tgate/T2) × fidelity^n. Run a simulated circuit and watch each module's glow fade as its real circuit-depth budget is consumed — the same comparative model as the 2D companion sim, here rendered as physically distinct 3D hardware.