Glass wall / rim mode
Liquid fill
click glass to clink · drag to pan · scroll to zoom
The same real thin-shell resonance as the 3D edition, viewed as two flat diagrams instead of a rendered glass: a side cross-section that shows the wall profile and liquid level, and a top-down mode-shape ring that plots the rim's elliptical "breathing" deformation directly against angle. Thickness, radius, height, material and fill level all drive the same live frequency formula, and clicking the glass excites the mode you can both see as a decaying elliptical distortion and hear via Web Audio synthesis at the exact computed pitch.