Stylized glowing chess pieces float above the board, animating through a scripted showcase of moves and captures. Each duel is chosen at random from the pool of visible pieces, then animated along an eased parabolic arc from attacker to target square using cubic ease-out interpolation. Captured pieces fade out and respawn on a timer, while emissive materials pulse in sync with the duel progress to sell the sense of magical energy. Two colored point lights (gold and blue) breathe in and out to underline the rival factions.