3D Market Equilibrium Space
A genuine 3D companion to Market Simulation: Supply, Demand & Economic Shifts. The 2D original exposed Market Volatility, Supply Elasticity and Demand Elasticity sliders but its canvas loop never computed an actual Qd(P), Qs(P) or equilibrium — this build implements the real linear supply/demand model (Qd = D0 - dSlope·P, Qs = S0 + sSlope·P) with the identical 0-100% slider semantics and dt=0.1-per-tick time convention, driven toward market-clearing by a genuine Walrasian tâtonnement law dP/dt = k·(Qd-Qs). Supply and demand are drawn as real 3D line curves in quantity/price space, a yellow octahedron marks the analytically computed equilibrium point, a blue sphere rides the live simulated price/quantity, and its full time history is traced as a 3D trail extruded along the time axis so convergence toward equilibrium is visible in genuine 3D instead of a flat plot.