Click a node to take it offline — the packet reroutes automatically
Source / destination Relay node — online Relay node — offline Packet in transit
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Mesh Network Self-Healing Simulator

Mesh networks trade a single point of failure for many overlapping paths: every node links directly to whichever neighbors sit within radio range, so no one relay is indispensable. This simulator renders that graph in 3D and drives a data packet across it from a fixed source to a fixed destination, continuously recomputing the shortest route with Dijkstra's algorithm. Click any relay node to knock it offline mid-transit and watch the packet's route bend live around the outage — no restart, no central controller, just each hop re-derived from the current topology. Adjust node count and link range to see how redundancy changes the network's tolerance for failure, and packet speed to slow the reroute down for inspection.