Sunflower Field

Thousands of sunflower heads arranged with Vogel's golden-angle spiral, swaying in the breeze under a warm sky as the camera glides overhead. Each flower's position uses r=spacing·√i, θ=i·137.5° (the golden angle), the same packing pattern real sunflower seed heads use to minimize overlap. Petal-and-disc geometry is built once and merged, then drawn for all ~3,200 flowers via a single InstancedMesh for GPU efficiency, with stems as a second instanced mesh.

Controls