Sand Dune Erosion

Golden-hour desert dunes reshaped by procedural wind erosion. A 141x141 heightfield mesh is displaced each frame by layered fractal noise: large static dune shapes plus an evolving fine ripple layer that mimics sand migrating under wind. Vertex colors band from shadowed troughs to sunlit ridges, while thousands of GPU points stream across the surface to visualize the driving wind.
Grid resolution141x141
Wind speed9.5 u/s
Wind angle19°
Dune height9.0
Ripple erosion rate0.55
Sand particles4200

Simulation Settings