Recreates the six-fold symmetry of real snowflakes, which forms because water molecules bond at fixed 120-degree angles as they freeze. Each flake is generated once with a recursive branching algorithm along a single arm, then replicated six times with 60-degree rotations; individual segments scale in over time driven by a per-segment growth index for a staggered crystallization look. A separate shader-driven frost layer spreads fractal noise patterns across a glass pane below using multiple radial origins.