Evolutionary Game Theory (2D)
Gen
0
Dominant
—
Strategy Frequencies
Trend (last 300 gen)
Payoff Matrix
Game
Hawk-Dove
Prisoner's Dilemma
Rock-Paper-Scissors
Value (V)
4
Cost (C)
6
Temptation (T)
5
Noise
2%
Speed
1×
2×
5×
10×
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