Idea (particle)
Best idea found
⚠ Couldn't load the 3D engineThree.js failed to load from the CDN. Check your connection and reload.
This simulator models creative problem solving as a swarm of "idea" particles searching a randomly generated landscape of candidate solutions using particle-swarm optimisation. Each idea drifts under its own momentum (divergent exploration), gets pulled back toward its own best variant so far, and is pulled toward whatever the whole swarm currently considers best (convergent consensus). Tuning inertia, personal pull and social pull live shows the swarm swing between wide, chaotic exploration and tight, focused refinement — the same divergent/convergent rhythm studied in real creative-cognition research — while a fresh "New Problem" reshuffles the landscape so the swarm has to search again from scratch.