This simulator models a structured creative-workshop technique as a real physics system. Every idea is a node in a 3D force-directed graph: spawning a new idea attaches it to an existing one with a spring, chosen from the SCAMPER checklist (Substitute, Combine, Adapt, Modify, Put to other use, Eliminate, Reverse), while Coulomb-style repulsion keeps ideas from bunching up — the network fans outward the way a real brainstorm branches into sub-ideas. Flip into convergent mode and Lloyd's algorithm (k-means) groups the scattered ideas into a chosen number of solution clusters, mirroring the "diverge then converge" pattern used in design-thinking workshops. Live readouts track idea count, connection count, and average novelty (distance from the network's centroid) as the session runs.